Bible X is hiring a
Remote Senior Game Designer
📍 Remote
About the Role
Responsibilities:
- Work closely with the director and other team members to define gameplay system details and ensure successful feature execution.
- Perform ongoing design to iterate on, improve, and flesh out the game design throughout the development process
- Implement and tune systems, game designs, and experiences.
- Be able to maintain high level documentation related to systems and features.
- Utilize team feedback, data analysis, and user research feedback into clear actionable items to improve features and design processes.
- Mentor the design team to grow their skill sets and capabilities
- Establish and maintain best practices and processes for the design team, proactively improving how we do design
- Provide input into defining creative vision and technical specifications.
Required qualifications:
- 5-7 + years of Game Design experience.
- Must have shipped at least 2 AA / AAA games as a Lead or Senior Game Designer role
- Has experience in leading a multidisciplinary team
- Deep knowledge of game systems and mechanics.
- Basic understanding of player psychology and gaming motivations.
- Ability to describe and break down gameplay components.
- Creativity and strong sense of pacing.
- Excellent verbal and written communication skills in English.
Preferred qualifications:
- Cooperative game design experience.
- Experience in Unreal Engine 4 or 5 and Blueprint.
- Proactive work ethic, creative problem-solver who is not afraid of big challenges.
- Adept at working with multiple proprietary and technical systems/tools.
- Love for games: Specifically, open-world, action-adventure titles, and cooperative games.
- Passionate in bringing the messages of the Bible out in video game form.
What we offer:
- A creative and inspiring work environment. Be part of an international team with highly qualified and dedicated colleagues.
- Varied, challenging, and exciting tasks
- Opportunities to influence decision-making
- Strong potential for growth and development
- Competitive employment conditions
About Bible X Studio
Bible X is an exciting independent game studio founded in 2020 in Moss, Norway and staffed by experienced developers that have worked on titles such as Assassin’s Creed, GTA, PUBG, Red Dead Redemption/Revolver, Diablo 4, Killing Floor 1/2/3 and Maneater.
Having hit the Kickstarter goal of $324,000 in 72 hours while raising a total of over $331,726 by the end of the campaign and going on to now have raised over half of the $12.5M fundraising target with $6.5M raised so far, Bible X has proven the overwhelming interest in the Gate Zero game.
Bible X’s mission is to bring the message of the Bible to life and make it accessible through immersive experiences. The team is composed of passionate game developers who strongly believe in the powerful medium of gaming and its role in engaging, educating, and inspiring youth today. We believe that there is a great need for innovation when it comes to conveying the Bible’s life-changing message to the younger generation and aim to develop high-quality, comprehensive products that can be used individually or in groups by anyone who wants to take the words of the Bible seriously.
About the Game
About the Game
Gate Zero is an open-world, single-player, third-person story driven adventure game with an innovative open playstyle that empowers gamers to tackle challenges their way. As Max, a teenager from a dystopian future transported back into the ancient past, players utilize their own mix of action, stealth, dialogue, unique tools and abilities to save the future and get back to their own time.
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